CRESCENT;
Crescent

As The Crescent:
Every Monday, the Crescent will meet with the Signs and be given the opportunity to grant one other player immunity for the week. This immunity will allow the player to live for that week even if they are chosen as a victim by the Corrupted.
Should the Crescent choose to protect someone and that person is selected as a victim, however, the Crescent's name will be provided as the victim and they will die in that week to protect the chosen player.
The Crescent will also be allowed to submit a name for a victim in order to protect someone else. If they are concerned that someone they wish to protect will be chosen by the Corrupted, they may enact a trade to sacrifice another player. While there is no guarantee that the name they've offered will be chosen, this action will earn favor among the Signs.
The choice must be made at the time of the meeting. The Crescent only gets one meeting per week and they must choose wisely if they wish to protect someone and risk their own life, or offer someone as a failsafe sacrifice. (i.e. "I would like to protect X" versus "should X be chosen by the Corrupted, I would like to substitute Y.")
When the Signs seek to summon the Crescent, a portal will appear when they finds themselves alone. Upon entering the portal, they will be brought into a tea room where the Signs are waiting for them. When their visit in the room concludes and they choose to exit, the portal will disappear. The Crescent will find that no matter how long they spent in the tea Room, no time has elapsed outside of the portal.
Additional notes:
The Crescent will be allowed to ask questions about the ongoings of the game and communicate with the Signs in their weekly meetings. They will be able to also receive small hints in the game should they perform well, including game mechanics, locations and more. However, the information received will be up to the Signs' discretion.
Best of luck.

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As much as I am able, given the information you have provided me so far. Were you perhaps successful in finding the light that had cast your shadow in the first place?
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Would you like to continue asking me questions? I will follow up with a question of my own.
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In Rieze Maxia, the world I was born in as a human, I have six... perhaps seven people, now, who I think about a great deal. Six are people I traveled and traded experience with, while another is someone I grew to respect through battle and ideal. I would call these humans my dear friends.
In the spirit realm, I have, of course, the four elemental Great Spirits—and another great spirit, who once served to protect a great barrier. These spirits... they are friends, but also a sort of family.
Who would you care to hear of first?
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Tell me about the spirits first. And then the humans. Especially if the spirits were more like a family in some ways.
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When I was first created as Maxwell, and for the next twenty years of my life, I was assisted and seen to by the four Great Spirits of Rieze Maxia: Efreet, spirit of fire, Sylph, spirit of wind, Undine, spirit of water, and Gnome, spirit of earth. Thanks to their care, I did not want for anything. Their powers guided my blade, flew me through the sky, nurtured and cared for me. I grew up healthy and strong.
I suppose an apt human comparison would be similar to a kind of guardians—and I was blessed with four.
Later, I made the acquaintance of the Great Spirit of the barrier, Muzét. She correlated our relationship to that of "sisters", and thus, that is how I imagine her now. Although the nuances are very different, and we have fought battles against each other, as well as shared different ideologies, I do still see her as someone dear to me. After all, do human families not also fight?
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[There's a pause though at the mention of Muzét and fighting because, haha, that's something to consider.] From what I know, human families fight and sometimes friends have to fight each other, too.
What were the different ideologies in this case?
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[She chuckles, nodding.] Yes, absolutely. I have witnessed it myself many times. As for our ideologies... well, perhaps it's simplest to say that she believed she needed someone to follow, whereas I have always believed we must walk our own path.
[This is putting it extremely nicely.]
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I think everybody has the possibility of changing everyone else. But I get it. ...the people who helped me out a lot when I was born changed, too, I think. Even if we didn't always understand each other. But they're the best.
[There's fondness in the tone, and also a little sadness. But it's easy enough to move on.] I get that some people need orders to stay on track with things, but who was actually right in that situation? Could there only be one right answer?
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Although we believed our answer to be correct, that did not necessarily mean that my sister and her companion did not also have a viable solution to the problem we faced.
It was a matter of conviction, and whose was strongest.
[except, you know, with fighting.]
You seem to be relating to my story quite a bit. Why don't you tell me a little more of your own relations, such as they may be?
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[But right. They're supposed to be trading stories so…there's a pause as he thinks of what to say here.]
…I wasn't raised by spirits or anything like that, but when I was born I didn't have any memories of where I came from or who I was supposed to be. I was found right after that and taken to live with others like me. One person in particular was put in charge of teaching me everything I needed to know in order to help with their goals. We were all working toward the same thing to help us find answers.
About a week after that, someone else just like me joined us, too. We became friends and started to work together, but even though we were the same, we were different. [Whatever that means.] She learned about her past sooner than I did and realized what we were working for wasn't the only way. I had to get stronger to leave and find the answer myself…and fighting her and leaving behind our other friend was the only way. It took a while, but eventually I met someone who guided me right where I was supposed to go. After that...it was just about going forward.
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For Sol's side, at least, she settles, nodding along as he speaks. She is more than happy, after all, to simply be facilitating conversation.]
It sounds like you were made to grow up before your time, Sol. You've always struck me as particularly mature, and this simply confirms it.
You have grown beyond the challenges that have been issued to you. In a way, you are the perfect guide for us, here in this place.
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You really think so? [He sounds a bit incredulous.] I'm still trying to figure everything out. Aren't guides supposed to know a lot more?
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Besides, I believe firmly that youth and inexperience brings a point of view that many with far more experience in matters may never have thought of. The lack of understanding of the rules leads to creative ways to break them, as it were.
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I think I want to agree with that but I don't want to make things harder for you guys either due to inexperience. This is a situation nobody should be in, and most of my usual methods to break the rules aren't working. But if people let me try, I can figure it out.
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Are you interested in breaking the rules further? In such an exploit, I would like to join you.
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But that doesn't mean I'm not interested in finding loopholes.
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It seems to waste to die only once. I would prefer to protect more than that.
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[...]
In a... box, I wonder? Should I begin breaking things?
[LITERAL]
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Breaking things in the gateway, perhaps. I will build new pathways, literally.
[milla,]
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[She's going to smash
Hogwarts.]
I shall report back to you.
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