COMETS;
Comets

Comets will be called on by Sol and Lune only when they need someone eliminated. Murders must not be made outside of their knowledge and the Comets will not be able to refuse an assignment. Sometimes Comets may be asked to work together, but often times they will have to act alone. However, both Comets must be in attendance when the Signs have an assignment.
When the Signs seek to summon Comets, a portal will appear when a Comet finds themselves alone. Upon entering the portal, they will be brought into a tea room where the Signs are waiting for them. When their visit in the room concludes and they choose to exit, the portal will disappear. Comets will find that no matter how long they spent in the tea Room, no time has elapsed outside of the portal.
Outside of Sign-requested kills, Comets may participate in the game as normal including fulfilling their objectives and using their gifts.
Comets will be able to kill without being put on trial so long as it is a Sign-ordered kill. Any kills Comets make outside of a request are eligible for trial.
What does this mean? This means that Comets will be able to kill without leaving behind any incriminating evidence, and if they are voted for in-trial during a week in which they kill they will not be executed. However, they will become more vulnerable in the following week and be on the list of victims for the following week.
Comets will also be able to receive access to additional tools for murders should Sol and Lune see fit.
Additional notes:
The Comets will be allowed to ask questions about the ongoings of the game and communicate with the Signs in their weekly meetings. They will be able to also receive small hints in the game should they perform well, including game mechanics, locations and more. However, the information received will be up to Sol and Lune's discretion.
Best of luck.

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...that's...one of the things we're trying to figure out, too. [Hm. Yikes.]
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You don't know either?
[ EXTRA YIKES because Four's hands begin to shake a little. Double yikes. ]
Then, is this the universe's choice, too? For us to be in this role?
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[But...here there's a bit of regret.] I'm sorry, but picking you for this particular role was our choice. Lune picked one of you, I picked the other.
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[ Her breathing becomes a bit more shallow. ]
For what reason did you pick us?
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We had to pick someone.
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... It's a mystery that we're all to figure out together. Is that it?
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[ If they're.... kind of in the same boat. ]
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[A tilt of their head.] What answers are you looking for?
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What would help the most? For what I want... what would help? There's a lot of conflict back home that I want to resolve, but... if this will affect everyone... if there are other worlds... [ That's still a concept she's trying to wrap her mind around. ] What would help with that, too?
What would give happiness?
[ When will she know peace and happiness? ]
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[ Her answer is immediate, and it sounds like it pains her.
Happiness is not the same for everyone. ]
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Choosing a way to control the darkness so that happiness can happen...maybe that's what this is about for you. [Who knows.]
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[ She breathes out a long, shuddering breath. ]
I wonder if... I hope controlling that darkness could eventually lead to an understanding. For more people.
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What kind of an understanding? [Sol's also aware they're going way off topic, but that's fine.]
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[ She says it plainly. ]
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Even if it's for something like this, to be just appreciated somehow... it's enough. ]
... I'll do what I can to help.
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[Sol likes asking questions and learning what they can, and while they straight-up just asked Four and Miki both to assist with a dirty job there's still a curiosity there.] That way we can help you better, too.
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All right. I'd like to get to know you, too. Is there anything you'd like to know now?
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[What does that matter. It doesn't, but it's mostly curious. It's also less intrusive and rude than "are you here alone?"]
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[ If Sol listens closely, her tone at the end grows a little cold. ]
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What about the other people here?
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[ She hasn't formally met Hisoka yet. ]
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That's a pretty good skill to have, too. If we're all working on the same thing, being able to connect with everyone will make decisions a little easier.
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