CYOA - WEEK THREE
WAKE THE GREAT SPIRIT
Without warning, sometime in the middle of the day of your Tuesday, you'll find yourself beckoned to the gateway. The cave that sits at the edge of the city beckons you, drawing you closer and closer until you find yourself entering it. The darkness envelops you and you know nothing but that you must walk one step in front of the other, one step in front of the other, one step -
Until you blink and there is suddenly stone beneath your feet, ruins in front of your eyes.

Thankfully, you aren't alone. There are five others with you as light filters from above, as though you're on the very floor of the ocean. Schools of fish might swim overhead, implying that you may be underwater but you don't feel the heaviness of the pressure at all.
A small cacophony of noises will arise as six floating orbs rest in the distance, flickering with light. There seems to be chatter there, but it'll take some adventuring closer in order to determine exactly what they might be.
Though the longer you wait, you may feel a rumble beneath your feet, like an earthquake.
And then the curious whirring of... mechanical gears?
... In truth, you might not want to linger here that long.

In this CYOA, characters have been set on a path in order to fight the corruption that lingers within the ruins of the lost continent of Mu. They'll be guided along as they get through the plants that have been corrupted along with a few former inhabitants of the gateway that is within. They'll be separated before congregating to face one final challenge together, and then hopefully be unceremoniously dumped back in the mingle after disappearing. They should ICly be gone for approximately six hours beginning on the afternoon of Tuesday.
cw: blood/torture instrument in the image
Blood rushes out from the Iron Maiden as the girl inside looks surprised at the sudden intrusion, not having heard Emma's approach, her eyes wide as she raises her hand. For some reason, she looks very, very much alive despite...
This.]
Oh!
[YOU SPOOKED HER, EMMA.]
no subject
closes her eyes as her lower legs get soaked in blood.]
Cool. Great. Love it.
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But regardless she looks incredibly apologetic as she holds her hands close to her - those are also injured. She's basically injured all over body, as is wont to happen when you're encased in spikes and dropped out of the sky.]
I'm so sorry - I hadn't heard you come close. Please forgive me...
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[ jeanne what the FUCK ]
I... that's so much... do you need a shirt?
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[She smiles brightly, because of course she does.]
I didn't mean to inconvenience all of you... I can return inside the Iron Maiden if my presence would be a hindrance. This is where you are all meant to be - the chamber that houses the Great Spirit.
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[ the alternative is jeanne getting STABBED BY AN IRON MAIDEN SO???? ]
You helped us a lot, so we're going to help you now, Jeanne.
[ she reaches out to... not touch her because she isn't sure where isn't a spot that isn't horribly injured. but her hand gets close enough. ]
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[She looks a little surprised at the notion that she might've helped, but she's pretty pleased with it anyway. She extends her hand out to hover by Namine's - underneath so that she doesn't drip blood on her, but close.]
Thank you for saying so... I don't know why my powers aren't working to their full ability, but I hope that I can rely on all of you to help solve it.
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[ she can't deny they look dumb but
they made it this far. ]
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so he's just in the background watching this happen? what the fuck is going on here.]