CYOA - WEEK 1
SEEK A WAY OUT...
Without warning, sometime on the evening of the second day of the first week, a large, black mass emerges and swallows you whole. Dragging you through a dark tunnel, you'll soon find yourself in a strangely dark room.
Thankfully, you aren't alone. There are three others with you as the dim lights cast an eerie glow on your surroundings. It's hard to really see what, precisely, is around but as you come into consciousness a radio crackles from above. A distorted voice speaks suddenly, breaking the silence.
Consider this a privilege. You are going to participate in a game…it is a game where you may emerge victorious, but a game where you will put your life on the line.
The purpose of the game is simple. Leave this place alive and with purpose. It is hidden, but there is an exit to be found…seek a way out.
You have three hours. At the end of your time, should you not succeed--
The words cut out. The radio goes silent and the light in the room disappears entirely. An alarm begins to ring out, loud and blaring and echoing through the room.
Hopefully you got a good look at the interior before the lights went out.
The first step will be shining some light on the situation and disabling the alarm.
Best of luck to you.

In this CYOA, characters are tasked with venturing through locked rooms and solving puzzles to seek a way out of the facility they've been trapped in. They will each be faced with a variety of puzzles, clues, and traps that will help or hinder their progress. They will also be dealing with small manifestations of corruption that they will need to clear to proceed. In doing so, characters may earn items or hints toward the game's plot. Real time will pass, so all characters will be missing for a maximum of three hours…if they escape.
Proceed with caution.

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[ Four's still walking. The problem is even if she hears what they're saying, there's disconnect with her vision. Seeing herself surrounded by coils of darkness and moving toward creepy hands is some next level terror. It makes her stumble on her next step—
Right into the darkness unless Nana can get to her in time. ]
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Akane and North will see the opening to the other main room, however. The room is lit and spacious, furniture poised and doors closed tight. One door is on their right and two are on their left. There's also a bolted door in the back of the room where the little wisps seem to be headed.
So. That's two out of four!]
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... And apparently fine? Nana's body is still functioning, so maybe death came swift and without pain.]
... I'm still here?
[aaaah she can't see anything from her own perspective, time to stumble around again, probably straight into a wall. Classy.]
Everyone, can you still hear me?
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She braces herself for an impact that never comes as Nana walks into the wall, but other than that—]
I can hear you. [Which is, uh, fucking disorientating.] You're in a room with four doors. One to the right, two to the left. The fourth looks like it's bolted shut.
[... Anyway, Akane can do whatever she wants. But North is going to carefully move forward now that she knows the darkness is safe(???) to pass through. Hm.]
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But also she hasn't complained in a while, so she groans loudly. ]
This is nauseating...!
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It's that way for all of us.
[ Say something that's news, Akane? ]
A door, did you say...?
[ Four inches her way to the left. Make her run into anything you want. ]
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A few things happen:
Four can fumble her way along the left side, finding the first of two doors and she will find that the door is locked.
Nana, on the other hand, stumbles to the right and crashes into the wall, also crashing into the door on the right that swings open as it's unlocked.
The room that Nana finds herself in appears to be a small office. Please don't let her trip straight into the desk. There are three mirrors along the wall opposite of the desk, a telephone on said-desk, drawers attached to the desk, and a filing cabinet. There are also two chairs.]
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And then apparently her uncoordinated wanderings have taken her through a door. Convenient! Also frustrating because she has no idea where she's going. Thankfully she knows well enough to stop in the middle of the office instead of clamoring forward, and after a second of quiet thought:]
North-san? ... You can see what I'm seeing, right?
I think you have to guide me through this.
[Yeah, uh. She's gotten the hint.
Time to evoke the power of teamwork and friendship to get the job done]
Akane-chan, you'll have to guide Four-san as well, I assume.
[NO EXCUSES, LADIES.]
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Being shoved back takes her by surprise, though, and she's pretty much stumbling backwards before promptly falling on her ass. Here's to hoping Akane wasn't right behind her, because she may be getting an elbow to the face otherwise.
BITTERLY:] Right.
[Guess the floor is her home now.]
You're in an office. [Descriptive.] There's a desk in front of you. Telephone on top of the desk. Two chairs around it. Three mirrors on the wall opposite to it. A filing cabinet, too.
[A beat.]
Take two steps forward so I can measure your stride.
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She's quiet, waiting for North to finish, and then a moment longer because she figures it may take a little more time to actually follow the instructions. Once she thinks there's been enough pause for that, she speaks up with her own instructions: ]
There are two doors on the left and one on the right. You're already at the first door on the left, but it looks like it's locked, so just move forward and check the second one.
[ That's not super helpful, but Akane figures Four can figure out dragging her hand along the door/wall herself. And Akane has already forgotten about the key Four has, so she's more interested in checking the second door, oops. ]
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All right. Please mention if I'm about to run into anything.
[ She jiggles the knob one more time, as if that will magically unlock it before moving on.
She places her left hand along the wall like it's a maze and starts feeling for the next wall. ]
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As Four's out in the hall, she'll find that the door is still locked but walking toward the second door means she'll have better luck. This door swings open, allowing her to enter a waiting room of sorts. Three magazine racks line the wall, little couches low to the ground (two of them) and a large fish tank on the wall opposite of the door. There are also two fake plants in the corners by the fish tank with trees in them, but other foliage spills from the pots.]
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Either way, assume she gives Nana instructions on how far to move before—]
... The 2, 3 and 4 keys on the phone seem more worn down than the others. Is there a dial tone coming out of the handset?
[Or, like, anything at all.]
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She rubs her hands right over it, trying to reach the phone. Dust goes flying everywhere.]
Mmm... Let's see...
[Groping around until she feels the handle of the phone and puts it to her ear]
Hello?
[... Force of habit]
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[ Honestly she kind of wants to look at the magazines more than anything else, but doesn't think that would go over well and she's pretty sure these people already hate her. ]
It doesn't seem like there's anything in here, unless there's something hidden in to pots or in the fish tank. Get a little closer? [ And Akane also gives some somewhat-useful vague directions on how to do so, but idk how to word it bc idk the relative location of these things it's fine it's fine it's fine it's fine. ]
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Four follows these instructions because she doesn't know what a magazine is anyway? But she can get the gist of fish tank and potted plants. ]
Understood.
[ She heads closer to the plants first, taking very careful steps.
If Akane wants some magazines, Four can grab some for her if she asks. She doesn't know shit, so anything is free game for possibly inventory (that's just how it works in her bitch of a video game world). ]
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Truth had gone, truth had gone, and truth had gone…now truth is asleep in the darkness of the sinister hand.
[The 2, 3, and 4 numbers of the phone also appear to be a little loose, now that she's looking at the phone.
Meanwhile on the other side of this big space, Four will fumble her way through to the plants. Will she grab magazines anyway? As she approaches the plants, she'll find that the foliage…is a bunch of four-leaf clovers. They seem to simply be covering something up, not really planted in there.
So. What next?]
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She stills as the voice returns, tense.]
... Truth?
[The fuck does that mean.
Now that Nana is close enough for North to take a proper look at the keys, she's absolutely taking note of the keys.]
The 2, 3 and 4 keys are looking loose... [She'll explain their relative position on the keypad if she has to.] Check them out.
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Okay.
[Reluctant to put the phone down (just in case the voice decides to serenade her with more creepy hot takes), Nana moves her free hand to fiddle with the keypad. Assuming it's the same as on a cell phone, she'll be able to find them without too much trouble.]
Maybe I can pull them off...?
[She's going to try that, and if it doesn't work, she'll settle for pressing them repeatedly with extreme prejudice. Please do something, she still has a headache from staring into the darkness void from akane's perspective]
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[ ... not that Four knew they were clovers until now, but. ]
Feel around and check for me.
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She will check for herself, thanks. She'll check for all of them. She hopes whatever's here is useful.
Her hands go for the clovers and what's underneath. ]
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a.) Nana pulls off the numbers one by one and will find small, red lights on the bottoms of them, kind of like LED lights? The bulbs appear to be mishapen however and the light projects at a weird angle.
b.) Four will be able to search through both of the pots and find two U-shaped magnets. One is painted red, the other is painted blue.
And c.) the darkness locking up North and Akane will begin to stretch toward them, the shadow-esque hands beginning to reach for them again. Some of these hands, however, appear to be closed fists as though they're about to hit them.
Hm…is it hot in here, or is it just them? While Four and Nana are fine, North and Akane will also begin to feel a steady climb in the temperature of the confinement space they're in.]
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Completely oblivious to the steadily approaching darkness, North does nothing to move away from the hands creeping towards her.]
I can see LEDs where the keys used to be, but there's... something off about them. [She's not sure how to describe them in a way Nana would understand, right now.] Keep the numbers. And check under the phone. I saw something weird in the dust before you got your hands all over the desk.
[A beat. The heat is presumably more noticeable now, so.]
... Hey, you two. Is it getting hot over there?
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-- North-san, Akane-chan! Move back, the darkness is trying to -- to punch you...??
[Jesus wept what is going over there. And now Nana has to scramble to comply with North's order like she's on a time limit, clumsily turning the bulk of the phone over. Please let there be a miracle under there]
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Not... That there's any smoke to be keeping under. Oh well! Whatever! She sounds a little distressed, but tries to keep being useful despite it. ]
Those are - magnets? There's red and blue. Hold one in each hand so I can tell you which is which.
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